Dungeon boss concepts for upcoming game, Hero's Labyrinth. In-game characters are based on mythological creatures/people from around the world.
Chimera & Sphinx: Sisters in-game, with Chimera being the older. These two were locked away in the Labyrinth after being caught plundering travelers. Chimera enjoys teasing her snake-tale, which consequently makes her impossible to be snuck up on. Her body is a weapon but she delves in magic. Sphinx is an oddball, unlike her sister she will actually give victims a choice: answer a riddle correctly and live, or be sliced in half.
Tengu: A masked mystery woman. She's not much of a talker, she prefers to negotiate by the end of her polearm. As to why she disguises herself as a tengu is also a mystery. People theorize she volunteered to occupy the labyrinth in hopes of meeting a worthy adversary in combat.
Orpheus: A man who wandered into the labyrinth years ago in search of his beloved Eurydice. Unable to find her, he became lost, and encountered the previous boss of his level: Skeleton King. Orpheus defeated the Skeleton King but in despair for being unable to find Eurydice, he remains in the labyrinth as acting boss of his dungeon level wearing part of the Skeleton King's head and his crown.